Immersive Media
Developed immersive VR, AR, and Mixed Reality experiences integrating real-time 3D, motion capture, photogrammetry, digital doubles, and spatial tracking. Utilized Unreal Engine and Unity to create optimized environments, characters, and interactive assets, incorporating PBR materials, real-time lighting, animation, and virtual cinematography for spatial computing applications.
For pre-rendered immersive media, utilized industry-standard offline rendering and look-development workflows with Arnold, V-Ray, Redshift, and RenderMan, producing high-fidelity cinematic environments, characters, and digital assets. Applied advanced lighting, shading, texturing, global illumination, and render optimization techniques to achieve photorealistic results for immersive and 360° experiences.
Applied VFX and virtual production methodologies across both real-time and offline rendering pipelines, balancing cinematic visual fidelity with platform-specific performance requirements for VR, AR, MR, and immersive storytelling.
Mermaid Grotto
Inspired by mythology, nature, and fantasy, this immersive VR experience transports the viewer into an enchanted grotto, utilizing pre-rendered 3D environment, spatialized visuals, atmospheric lighting, and dynamic water simulation to create a heightened sense of depth, and scale.
An immersive spatial audio design, combining an original soundtrack and environmental sound effects, enhances the atmosphere and reinforces the viewer’s sense of presence within the virtual environment.
Ring Planet
A newly discovered ringed planet becomes the setting for an immersive VR/360° cinematic experience, where astronauts establish a remote planetary outpost and guide the viewer through distinct environmental landmarks.
Through spatial audio narration, dynamic camera perspectives, and environmental transitions the experience explores changing scale, orientation, and atmosphere while immersing the viewer in an otherworldly planetary environment.